Fusion Shift was started as our very first project, almost 4 years ago before we had even formed Orbital Games. I was learning to program games and had created a (very) simple 2D scrolling shooter. With some ‘basic’ graphics from Charlie, we evolved the simple prototype into a game concept. Unfortunately, as I was still [...]
We are pleased to announce that our patch for Octopede on XBLIG has been approved and should now be available via the Xbox Live service. The update effects the following issues: Simpler how to play guide with larger text Left stick only movement is now default Fixed a rare issue which caused freezes when the [...]




