Read the full review at: http://www.10dollargaming.com/2012/03/octopede-review
Rating Octopede is hard for me because it does a lot of good things, but as a whole picture just doesn’t stand out the way I want it to. Octopede claims to be the evolution of snake. Everyone has played snake at some point and there is a ton of potential to make improvement upon it and Octopede does a lot of awesome things. Read on and I’ll explain.
Similar to any snake game, you move along eating pieces to grow the size of your tail. In Octopede everything is taking place in some sort of computer world. Your score is tracked in bytes and points are awarded to you in bytes.
But that’s just the beginning…
Thanks to 10 Dollar Gaming for posting this review. Since release, our main battle has been trying to keep the learning curve balanced. The difficulty was that without setting separate difficulty levels we had to accommodate for all levels of experience in one run. We were forced to introduce and explain about all the controls, abilities, enemies and weapons in a very short time in order to keep the early stages exciting while avoiding bombarding the screen with instructions.
Yes, in retrospect, it would have been great to compete with an on-line leader-board for PC and we will try our best to include this in the future. Unfortunately, when it comes to the Xbox 360 (XBLIG), this isn’t even an option for us at the moment as it is not officially supported in Xbox community games.
We would like to congratulate you on being the first to comment that the game was “too easy”. While this has been our view for the start, we have had far too many reviewers disagree with us on difficulty. It looks like you were managing yourself rather well in the gameplay video you posted. What was your final high score?