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Fusion Shift: Development History

19 April 2012
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Fusion Shift was started as our very first project, almost 4 years ago before we had even formed Orbital Games. I was learning to program games and had created a (very) simple 2D scrolling shooter. With some ‘basic’ graphics from Charlie, we evolved the simple prototype into a game concept. Unfortunately, as I was still [...]

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Octopede: Closed Alpha Begins

20 August 2011
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Octopede! Octopede is a modern take on the classic game Snake! Nom those megabytes in this fast paced data collection frenzy. Extend your tail to build your score, increasing your multiplier through tactical tail caching. Navigate in 8 directions around deadly firewalls and collect ammo and special power-ups to fight back a whole multitude of [...]

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