development

Fusion Shift: Development History

19 April 2012
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Fusion Shift was started as our very first project, almost 4 years ago before we had even formed Orbital Games. I was learning to program games and had created a (very) simple 2D scrolling shooter. With some ‘basic’ graphics from Charlie, we evolved the simple prototype into a game concept. Unfortunately, as I was still [...]

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The Cloud Runner: Development Announced

23 December 2011
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Another of Orbital Games’ projects, The Cloud Runner (temporary title) has been revealed. While still in the early concept phase we are interested in everyone’s impressions of the game and as always encourage community to contribute to the development. We we will be featuring all aspects of development via both our official site as well [...]

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Orbital Games: Development Blog Started

17 September 2011
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Hi all, This blog has been set up to chart the development of Orbital Game’s products and Orbital Games as a company. All of us at Orbital have access to this blog, so hopefully it will soon be filled up with fascinating snippets from our games development adventures… well that’s the idea anyway. Orbital Games is a [...]

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