textures

XNA: Useful C# Helper Methods – Create Texture2D

5 October 2011
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Hi all, Part of being a programmer is reusing code, and not ‘reinventing the wheel’. Any half-decent game programmer should have a library of useful, generic functions which can be used across all games (and even other programs). I’ll be posting some of my useful methods – feel free to use them yourself or to [...]

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