XNA

Octopede: Reviewed on 10 Dollar Gaming

6 March 2012
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The 10 Dollar Gaming news and review site (www.10dollargaming.com) have posted a review along with a gameplay video of Octopede for the Xbox 360 (XBLIG) and Windows PC (Desura). Read the full review at: http://www.10dollargaming.com/2012/03/octopede-review Rating Octopede is hard for me because it does a lot of good things, but as a whole picture just doesn’t stand out the [...]

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Octopede: Reviewed by Game Side Story

26 February 2012
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William Bertin (Skywilly) from a French gaming news and review website, Game Side Story (www.gamesidestory.com) has posted a review of Octopede on the Xbox 360 (XBLIG) and Windows PC (Desura). Read the full review at: http://www.gamesidestory.com/2012/02/25/gametest-octopede-pc-360/ [Translated from French to Engligh by Google Translate] Bring the arcade game of the 70s , it is the desire of developers Octopede [...]

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Octopede: Reviewed by Reviews on the Run

9 February 2012
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Ben and Jose from Reviews on the Run (www.reviewsontherun.com) have posted a review of Octopede on the Xbox 360 (XBLIG). Watch the video review at: http://reviewsontherun.com/all/spotlight/octopede-xbox-360-video-review/ Prior to this review, an Octopede Xbox update was submitted to Microsoft for approval which should fix any interface or tutorial / text size issues relating to the console release. Other than to avoid the expense of buying [...]

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Octopede: Reviewed by Vintage Video Games TV

4 February 2012
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Ryan (@MasterBlud) from Vintage Video Games TV (www.vvgtv.com) has posted a review of Octopede on the Xbox 360 (XBLIG). Read the full review at: http://vvgtv.com/2012/02/04/indies-at-first-sight-octopede-and-growing-pains-games-wort04h-your-time/ …This is why the game is called Octo ( meaning 8 ) and pede for well I think you would get that one. You have powerups in the game to help you clear the [...]

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Octopede: Reviewed by Geeky Universe

31 January 2012
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Geeky Universe (www.geekyuniverse.com) have posted a review of Octopede on the Xbox 360 (XBLIG). Read the full review at: http://www.geekyuniverse.com/archives/2499 The first thing I’m going to say is that this game is not the typical game that I’m use to playing. So when I got the call to review this game, I was a little bit nervous… Glad I [...]

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Octopede: Reviewed by Trendy Gamers

30 January 2012
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Ben Heyman from Trendy Gamers (www.trendygamers.com) has posted a review of Octopede on the Xbox 360 (XBLIG). Read the full review at: http://trendygamers.com/2012/01/29/octopede-review/ Long, long ago, in the ancient times before smart phones, one animal reigned supreme over mobile gaming. No, it was not a brightly colored bird angrily flinging itself at a pig’s shoddy fortress. No, it was not [...]

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Pew Pew Puzzle Lasers: Introduction

9 January 2012
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Pew Pew Puzzle Lasers is a 2D puzzle game where the player must guide coloured lasers to the corresponding coloured target. There are several blocks on each level, some pre-placed and some are placed by the player. These blocks have different effects on the lasers and must be placed, rotated and used together to bounce [...]

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Domination Tower Defence: Lighting Effect

30 October 2011
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Graphics programming isn’t normally necessary for 2D games, but if you are willing to get down and dirty in the HLSL and draw your scene with a few rendertargets, you can add some very advanced and customizable post-render effects. One of the ‘simplest’ effects is the bloom lighting effect, which is used is nearly every [...]

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Domination Tower Defence: Update

18 October 2011
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Hey, I’ve been mostly doing some more DTD Development over the passed few days. Much of the work has been on the engine, and so sadly there isn’t much to show – though it will make future developments much faster! The main visible change is the new 2D particle engine I made. I’ve done particles [...]

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Domination Tower Defence: Development Announced

14 October 2011
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‘Lo all, You may have noticed that the PC version of Octopede was pushed live on Desura yesterday (http://www.desura.com/games/octopede), and the Xbox 360 version will be coming very soon! At Orbital, we definitely consider our key skill to be making games (that is, programming, art and sound) so we try to ensure that we always [...]

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